2012年6月10日 星期日

Java & Slick 遊戲開發13-Building the Main Menu


package javagame;

import org.newdawn.slick.*;
import org.newdawn.slick.state.*;
import org.lwjgl.input.Mouse;

public class Menu extends BasicGameState
{
Image playNow;
Image exitGame;
public Menu(int State)
{
}
public void init(GameContainer gc,StateBasedGame sbg) throws SlickException
{
playNow = new Image("res/playNow.png");
exitGame = new Image("res/exitGame.png");
}
public void render(GameContainer gc,StateBasedGame sbg, Graphics g) throws SlickException
{
g.drawString("Welcome to My RPG Game",100,50);
playNow.draw(100,100);
exitGame.draw(100,200);
}
public void update(GameContainer gc,StateBasedGame sbg, int delta) throws SlickException
{
}

public int getID()
{
return 0;
}

}


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